Lazy days in the Undergarden
The past few days and nights we’ve found ourselves continuing to return to The UnderGarden. A delightful download game from [Vitamin G Studios](http://vitaming-studios.com/) available on both XBLA and the PSN.
THE ARCHIVE
The past few days and nights we’ve found ourselves continuing to return to The UnderGarden. A delightful download game from [Vitamin G Studios](http://vitaming-studios.com/) available on both XBLA and the PSN.
Failing in games has become more of a rarity in recent years. When we started out in the late 70’s you always had a life count, a number of retries before the game called time on your attempts and sent you back to the beginning. Born out of the arcades this was inevitable, however as we progressed and computers and consoles became the home to gaming such methods slowly started to ebb away and we moved to life bars and shields which eventually started to recharge themselves. Death became more of an unlikely scenario replaced by duck and cover techniques, trying an approach then falling back when it did not work to recover before trying again. Some see this as a lessening of games, of making them somehow worse. For me it’s more removing of annoyance. The idea is still the same, trial and error but removing the complete failure to a more unusual outcome and keeping the flow of the narrative going.
The game, which had gone from a single copy to two when we got the second Xbox lay unused. We’d dropped the cost of two Discs and two copies of all the DLC into this franchise and had not gotten the most out of it.
Mills & Boon have been producing romance novels for over a hundred years. Their popularity is without question and they have every right to enjoy this by entertaining, what I would guess, must be millions of people by now. I’ve never read one. I probably never will. But I don’t deny that they have their place in the world. I’m happy for them to be on sale in bookshops, and if I saw someone reading one I would in no way feel that person was wasting their time. So why is it that when it comes to video games so many of us refuse to accept that any game should be produced that we don’t all want to play?
I was just responding to a post by Leon Cox over on GamerDork, which is worth a read but my response ended up becoming more a summing up of E3 2011 for me, so thought I would save a copy here also.
A little catch-up
The Wii U reveal
Google will go one step beyond at E3 2011.
We’ve always been big fans of the modern Lego games, ever since the original Star Wars adaptations that we played on the Wii, back before we considered ourselves console gamers.
To this end, and knowing that we do enjoy a good walk, we had invested earlier in the year in some Solomon walking boots. We’d seen some reviewed on The Gadget Show by Brian Blessed a while back, and although our local stockists in Liverpool (somewhere on Bold Street, I forget the store name) didn’t have the exact model recommended we figured they must make good boots in general and so opted for the best they had in stock that fitted out budget.